Atlantis


Gen | Het | Sash


Gen


Homecoming

04.02.08 | 13 | John Sheppard | 1,500 words

John returns home after his father's funeral.


End Game

08.05.07 | 13 | John Sheppard | 1,000 words

The Wraith win the battle against Atlantis. John Sheppard wins the war.


The Rita Hayworth Scenario

15.02.07 | 13 | John Sheppard | 4,556 words

John and Rodney plan a prison break from an alien prison.


Christmas Carol

26.12.06 | 13 | Team | 2,644 words

Christmases the Atlantians spend before, away from and after each other.


Kansas

16.11.06 | 15 | John Sheppard | x-over with Torchwood | 3,152 words

A man who should have died a long time ago is woken up by a man who can't die at all.


Through a Glass Darkly

07.09.06 | 13 | John Sheppard | 6,348 words

After escaping from Kolya's clutches, John returns, freshly himself and maybe just a little bit Wraith.


Butterflies and Hurricanes

20.05.06 | 15 | Team | 4,752 words

The team is urged to change a future they don't know, by being thrown back to a past which might have made them who they are.


A Team is Borne

02.04.06 | 13 | Evan Lorne | 4,134 words

Lorne is sent to Atlantis, a place filled with people who probably failed a lot of tests.


A Pocketful of Ashes

01.12.05 | 15 | John Sheppard | 1,546 words

How John Sheppard dies in universes of no consequence.


Falling Down

01.12.05 | 15 | Teyla Emmagan | 2,248 words

Teyla falls through flashing memories of her life.


A Place to Hide

01.12.05 | 15 | John Sheppard | 1,548 words

As John is held prisoner and tortured, he finds ways of hiding from his captors.


The Start Line

19.08.05 | 13 | Ronon Dex | 2,663 words

Ronon comes to Atlantis and is given a chance to start over.


Five, Six...

27.01.05 | 13 | Teyla Emmagan | 2,797 words

A close encounter leaves Teyla full of self-doubt.


Lost in Waiting

13.01.05 | 15 | John Sheppard | 4,024 words

Taken prisoner by Kolya, John waits through the torture and captivity.


Het


You're Gonna Make Me Lonesome When You Go

26.06.07 | 15 | Sheppard/OFC | 3,420 words

A woman meets a closed off man called John Sheppard and tries to figure him out.


Human Behaviour

25.04.07 | 15 | Various | 4,599 words

Four couplings you won't see in Atlantis.


Holiday

07.03.06 | 13 | Emmagan/McKay | 4,726 words

Rodney and Teyla find themselves stuck in moments from their past.


Knight to Queen

07.03.06 | 15 | Dex/Weir | 2,995 words

Ronon watches the leader of Atlantis, while she tries not to watch right back.


The Guy Who Came in From the Cold

07.01.06 | 13 | McKay/Markov, Sam Carter | 4,933 words

Rodney is sent to Siberia where he learns to thaw out a little.


Itch

01.12.05 | 18 | Dex/Emmagan | 3,596 words

After receiving the Wraith enzyme, Teyla tries to take the edge off.


Almost Perfect

15.10.05 | 13 | Sheppard/Weir | 2,518 words

John and Elizabeth have an almost pefect evening.


Slash


At Your Own Chosen Speed

14.02.09 | Mitchell/Sheppard, McKay/Sheppard | 15 | 4,517 words

John hates Rodney.


Ghost in the Machine

[info]pegasus_b | 20.06.08 | McKay/Jackson | 15 | 42,261 words

The people of Atlantis try to recover from the events of Dark Moon, High Tide while contending with an unknown intruder in their midst.


Where Eagles Dare... We Will Be Playing Poker a Hundred Miles in the Opposite Direction

29.01.07 | 13 | McKay/Sheppard | 19,131 words

SG-1 are assigned to Pegasus just as Team Sheppard arrives back injured, with the exception of Teyla who temporarily joins Team Lorne. Petty jealousy, unrequited lust and general misunderstandings ensue.


Fell in Love With a Girl

23.06.06 | 18 | Emmagan/Heightmeyer | 22,855 words

On a mission to meet an all women settlement, Sheppard, McKay and Ronon get themselves incarcerated while Teyla tries to get them out and fight a growing infatuation with Kate Heightmeyer.


A Pirate's Life...

22.07.06 | 15 | Sheppard/Sparrow | x-over with PotC | 5,626 words

Team Sheppard find themselves a pirate.


Tailspin + Collision

14.02.06 | 15 | McKay/Sheppard | 3,303 + 4,918 words

John and Rodney try to get a grip on their feelings for each other.


Five Ways John and Rodney Meet

25.12.05 | 18 | McKay/Sheppard

Five universe where John and Rodney meet.


Wedding Day

10.12.05 | 15 | McKay/Sheppard | 7,979 words

John and Rodney are about to get married and the wedding receives some unwanted guests.



Equilibrium

01.12.05 | 18 | McKay/Sheppard | 3,780 words

Rodney tries to find John underneath the man who calls himself Colonel Sheppard.


You Don't Have to Be Crazy to Work Here, But it Helps

04.11.05 | 15 | McKay/Sheppard | 3,589 words

A guidebook to survival in Pegasus.


Under the Skin + Over The Edge

10.07.05 | 15 | McKay/Sheppard | 4,724 + 4,964 words

John tries not to unravel after a mission gone wrong, Rodney tries to hold it together while he waits.


The First Day

10.07.05 | 15 | Markham/Stackhouse | 2,874 words

Markham and Stackhouse find much more than just a new galaxy to explore.


Sessions - The Cuckoo's Nest -

[info]pegasus_b | 10.03.05 | McKay/Sheppard | 15 | 5,598 words

After a big mission that results in a death, everyone must undergo a session with Heightmeyer.


Start Something

04.02.05 | 15 | Ford/Sheppard | 7,349 words

John and Ford and end up starting something they might not be able to finish.


Complicated

02.01.05 | Humour | Slash | 15 | McKay/Sheppard | 17,579 words

Rodney is sour. John is fed up. Things get complicated.